![]() ThinkingParticles 6.2 is available now for 3ds Max 2014 and above. The update also introduces a new particle rendering system, shown in the video above, which enables users to render simple particle systems as volumetric effects, without the need to use dedicated tools like Krakatoa. The resulting smoke and fire can interact with other physics objects – cebas’ demo videos show interactions with rigid bodies and the creation of a rotor wash effect – or be controlled by thermodynamic properties. Unlike tools like FumeFX, thinkingParticles uses a pure particle-based approach to gaseous fluid simulation. The new toolset joins thinkingParticles’ increasingly long list of simulation types, which now include particle effects, rigid and soft body dynamics, and liquids.Ĭreate controllable particle-based smoke and fire Cebas has released thinkingParticles 6.2, its second ‘Subscription Drop’ for users of its 3ds Max physics plugin, further expanding its multiphysics capabilities with a new integrated gaseous fluid simulation system.
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